Point Cloud Library (PCL)  1.8.1-dev
pcl::people::GroundBasedPeopleDetectionApp< PointT > Member List

This is the complete list of members for pcl::people::GroundBasedPeopleDetectionApp< PointT >, including all inherited members.

applyTransformationGround()pcl::people::GroundBasedPeopleDetectionApp< PointT >
applyTransformationIntrinsics()pcl::people::GroundBasedPeopleDetectionApp< PointT >
applyTransformationPointCloud()pcl::people::GroundBasedPeopleDetectionApp< PointT >
cloud_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
cloud_filtered_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
compute(std::vector< pcl::people::PersonCluster< PointT > > &clusters)pcl::people::GroundBasedPeopleDetectionApp< PointT >
extractRGBFromPointCloud(PointCloudPtr input_cloud, pcl::PointCloud< pcl::RGB >::Ptr &output_cloud)pcl::people::GroundBasedPeopleDetectionApp< PointT >
filter()pcl::people::GroundBasedPeopleDetectionApp< PointT >
getDimensionLimits(int &min_points, int &max_points)pcl::people::GroundBasedPeopleDetectionApp< PointT >
getFilteredCloud()pcl::people::GroundBasedPeopleDetectionApp< PointT >
getGround()pcl::people::GroundBasedPeopleDetectionApp< PointT >
getMinimumDistanceBetweenHeads()pcl::people::GroundBasedPeopleDetectionApp< PointT >
getNoGroundCloud()pcl::people::GroundBasedPeopleDetectionApp< PointT >
getPersonClusterLimits(float &min_height, float &max_height, float &min_width, float &max_width)pcl::people::GroundBasedPeopleDetectionApp< PointT >
ground_coeffs_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
ground_coeffs_set_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
ground_coeffs_transformed_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
GroundBasedPeopleDetectionApp()pcl::people::GroundBasedPeopleDetectionApp< PointT >
head_centroid_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
heads_minimum_distance_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
intrinsics_matrix_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
intrinsics_matrix_set_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
intrinsics_matrix_transformed_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
max_fov_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
max_height_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
max_points_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
max_width_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
min_fov_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
min_height_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
min_points_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
min_width_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
no_ground_cloud_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
person_classifier_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
person_classifier_set_flag_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
PointCloud typedefpcl::people::GroundBasedPeopleDetectionApp< PointT >
PointCloudConstPtr typedefpcl::people::GroundBasedPeopleDetectionApp< PointT >
PointCloudPtr typedefpcl::people::GroundBasedPeopleDetectionApp< PointT >
rgb_image_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
sampling_factor_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
setClassifier(pcl::people::PersonClassifier< pcl::RGB > person_classifier)pcl::people::GroundBasedPeopleDetectionApp< PointT >
setFOV(float min, float max)pcl::people::GroundBasedPeopleDetectionApp< PointT >
setGround(Eigen::VectorXf &ground_coeffs)pcl::people::GroundBasedPeopleDetectionApp< PointT >
setHeadCentroid(bool head_centroid)pcl::people::GroundBasedPeopleDetectionApp< PointT >
setInputCloud(PointCloudPtr &cloud)pcl::people::GroundBasedPeopleDetectionApp< PointT >
setIntrinsics(Eigen::Matrix3f intrinsics_matrix)pcl::people::GroundBasedPeopleDetectionApp< PointT >
setMinimumDistanceBetweenHeads(float heads_minimum_distance)pcl::people::GroundBasedPeopleDetectionApp< PointT >
setPersonClusterLimits(float min_height, float max_height, float min_width, float max_width)pcl::people::GroundBasedPeopleDetectionApp< PointT >
setSamplingFactor(int sampling_factor)pcl::people::GroundBasedPeopleDetectionApp< PointT >
setSensorPortraitOrientation(bool vertical)pcl::people::GroundBasedPeopleDetectionApp< PointT >
setTransformation(const Eigen::Matrix3f &transformation)pcl::people::GroundBasedPeopleDetectionApp< PointT >
setVoxelSize(float voxel_size)pcl::people::GroundBasedPeopleDetectionApp< PointT >
sqrt_ground_coeffs_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
swapDimensions(pcl::PointCloud< pcl::RGB >::Ptr &cloud)pcl::people::GroundBasedPeopleDetectionApp< PointT >
transformation_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
transformation_set_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
updateMinMaxPoints()pcl::people::GroundBasedPeopleDetectionApp< PointT >
vertical_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
voxel_size_pcl::people::GroundBasedPeopleDetectionApp< PointT >protected
~GroundBasedPeopleDetectionApp()pcl::people::GroundBasedPeopleDetectionApp< PointT >virtual